All posts by Chirag

MPL 2016 Auctions

MPL 2016 Auction will be the biggest auction yet, in MPL history. With 6 teams and at least 70 players still left in the auction pool, the MPL Auction and Awards night promises to be an exciting night.

MPL Auction Awards Night Schedule:

  1.  MPL 2015 Awards Night
  2.  Dinner break
  3. Team Name Auction
  4. MPL 2016 Schedule, and Tournament format walk-through/discussion
  5.  Mohit pick’s his team if he’d like to. Team loses $9 in the process – Mohit’s avg. price from last year
  6.  General Auction starts.

Team Name Auction Rules:
For the first time, we will have an auction for the team names.
  1.  A team name will be picked randomly by the Auctioneer. Captains can bid for the team name (starting at $1).
  2.  If the team name does not attract any bid, it will be called again after the other teams have been called once.

General Auction Rules:
With 73 players in this round, there are significant changes in the auction rules, so captains/ vice captains please read carefully. The initial bids for the round will be silent and via a custom app/webpage.
  1.  Team with the most balance left at the end of the team name auction will start the auction by nominating an available player.
  2.  Once a player is nominated, the Auctioneer, will enable the bidding on the player.
  3.  At this point, all the captains can bid on the player via the app.  The captains can either pass on the player or bid for the player by entering an amount. (This is silent/hidden from other captains)
    1.  The bid amount must be equal to or greater than the average stock price for the player.
    2.   If all the captains pass on the player then he will be held from the auction till all the other players have been nominated at least once.  The passed player’s average price would also be halved each time they are passed (min $1).
  4.  We will have a visual queue on the auction page (as soon as a captain bids).
  5.  Once all the 6 bids are in, the auctioneer will reveal the individual bids.
    1.  The captain with the highest bid will get the player.
    2.   In case of a tie, when 2 or more captains have bid the same amount, the captain who bid the quickest will get that bid amount and other captains who were tied will then get to raise the bids in an open auction. Only the tied captains will get an opportunity to bid for the player in the open auction.
  6.  The captain that wins the player, will then get the chance to nominate the next player.
  7.  All teams need to have a minimum of 14 players in the squad.
  8.  All the players need to be bought at a min. price of $1.  This means that if a team has 7 players in the squad and $20 left in its pool, then the maximum it can bid for the 8th player is [$20 – (min players – current players + 1) => 20 – (14 – 7) + 1 => $14].

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MPL 2016 Virtual Auction for Vice-Captain/Mentor/Guru

2016 will see MPL have 6 brand new captains for the first time with no retained players. To help the captains, MPL will have it first ever VIRTUAL AUCTION for Vice-Captain/Mentor/Guru.

Here are the rules for the Virtual Auction:

    1. Based on the FB poll results for Vice Captains, a Vice Captain Player pool will be created consisiting of all players that receive more than a single vote in the poll.
    2. Players from the Vice Captain pool  will be presented one by one (most popular first) for auction for a period of 24 hrs (Starting Monday, 5/9/2016 7PM ). Every 24 hours a new player will be presented till all the teams have acquired a player.
    3. Each captain can only acquire a single player in this virtual auction. Once a captain has acquired a player he is out of bidding for the remaining players.
    4.  The cost of the player will be deducted from the Captain purse. Each captain will start with a purse of $101 to compose a squad. The average stock price of the captain WILL BE deducted from this purse. (Raghuvir will post the actual balance available to each captain)
    5. Bidding Rules:
    6. a)  A captain bids on the player by adding a new comment to the post. (All bids are binding)

b) If a captain is not interested in a player, he can pass on the player by either explicitly commenting or not commenting at all.

c) If a player is passed by all the captains, he is taken out of the Vice Captain Pool.

d) Bidding for the player starts at $1

e) Captain with the highest bid at the end of the 24 hrs will get the player.

e) Kunal (Auctioneer-in-chief) rulings are final.

f) Once 5 out of the 6 captains have acquired their players, the last captain will be able to select any player still available in the Vice Captain pool for a cost of the average stock price of the player. (Raghuvir – will provide the average stock prices of all players in the Vice Captain pool by Monday 5 PM).

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How the ‘Three Musketeers’ of Transformers were formed?

When the decision was made that a new team will be formed, I was really excited at the prospect of having the opportunity to captain the new team.

Though I had lingering loyalty towards the Incredibles, it was easy to set that aside once I was discarded by the Incredibles. It was now an opportunity to lead a new team to the title of MPL champions.

As the captain of the 5th team, I had the whole pool of players available after the other 4 captains had picked theirs.  There were plenty of good players left in the pool  and the following were by top 5- Pritish, Dipesh, Anil, Anuj and  Koundi. 

Dipesh was an obvious choice as he has consistently performed brilliantly as a bowler and has been the top pace bowler in the last 2 MPLs (only second to Rafeeq in the overall standings). He is also a left hander (valuable commodity in the MPL) and a solid striker of the ball.

My second decision was made easy by Rohith’s decision to not retain Anil.  Anil is an excellent bowler, batsman and fielder and can single handedly win games for Transformers. I expect Anil  to be vying for MVP  crown this year en route to lifting the MPL trophy with the Transformers.

 

 

 

 

 

 

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MPL 2014 Auction

The MPL 2014 auction is upon us and will be held on 17th June, 2014.  Unlike the previous auctions, I unfortunately will not be hosting the event, but will hand over responsibility to Kunal K. Rest assured, this time’s auction page will be  a step up from the previous in terms of technology.  This auction will also be the largest in MPL history  with 55 players in the auction pool after the ‘Three Musketeers’ from each team.

AUCTION RULES

  1. Players will be presented randomly in the auction (Round 1)
  2. The players base price will be set based on their average stock price from MPL 2013.  For new players, the base price will start at 1.
  3. Teams will openly bid for the players. (If multiple teams show interest at base price, then teams have to outbid one another for the player). If there is a stalemate or no team is willing to bid at base price, then the player will go unsold.
  4. After the end of all players being presented once (Round 1) the unsold players will be randomly presented with their base price reduced by 50% (with a minimum of 1) (Round 2). Players can again go unsold, which will then further reduce their base price by 50% in the next round.
  5. Teams are capped to 14 members each.
  6. If a team exhausts its funds, then it will sit out of auction till either other teams have exhausted their funds or other teams have their 14 players.  The team will then get the remaining unsold players. If multiple teams have exhausted their funds, then the team which has the maximum number of players will get to choose first from the remaining players. Each team will then choose one player till they reach their cap. (Incase of a tie in the number of players in each team,  the team that exhausted its funds latest, get to choose first). All players chosen will still have a stock value of 1.

Please feel free to post any clarifications on Facebook. I will soon upload a list of all players in the pool and their starting base price.

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Ranking System demystified

Well, ever since we have started calculating rankings of players on every single performance, we have received a great deal of feedback. Most of the feedback has been extremely positive and encouraging. This ranking system is a brainchild of the one and only Raghuvir, who has worked tirelessly to get this perfect and if all this MPL is any indication, he has got it quite right.

One of the most common questions about this ranking system has been, how do you calculate points? This blog is an attempt to answer and demystify the process. Before I begin, let me explain that all ranking systems are based on data that one can has access to. While this makes the ranking system objective, you lose some of the subjective information. For example, Yashwanth’s last ball 6 to win the game is the same as the 6 in the 3rd over. Subjectively, we know which was more important, but we don’t have that data available to award/rank them differently. With this said, let me explain the data that we do have:

  • Team Innings Score (Batting First and Second)
  • Fall of Wickets information
  • Batting Scorecard
  • Bowling Scorecard

With the above data, lets dig into the ranking system for Batsman:

  • Duck Penalty: If a batsman gets out for a duck, he gets  -3 points
  • Base Points: For every run a batsman scores, he gets 1 point
  • Landmark Bonus: For ever 10, 20, 30 … etc landmark reached, a batsman gets 7 points bonus. So if a batsman scores 21 runs, he gets 21 base points + 14 bonus points.
  • Contribution Bonus: A batsman gets a contribution bonus for the % of runs scored out in an inning (Max is 100). For example a batsman scoring 20 runs out of a team total of 80 would get a contribution bonus of 25 points.
  • Partnership Bonus: Apart of scoring runs, its important to just stay if your partner is doing all the hitting. A partnership bonus is given as the % of runs scored by your team while you were at the batting crease (Max of 10 points). For example, if a batsman opens and scores 10 and gets out when his team’s total is 30 and the team goes on to score 60 runs, then his  batting points will be : 10 base points + 7 points +  (10/60)*100 + (30/60)*10 = 10 + 7 + 16.67 + 5 (partnership bonus).
  • Scoring Rate Points (these can be negative): The Scoring rate points depend on the run rate of entire team and depends on the whether the team is batting first or chasing. A required rate is calculated and based on that every batsman’s rate is evaluated. The required rate for a team batting first is: (84/InningsTotal) [84 = 14overs * 6] and for a team batting second is: (84/TeamBattingFirstTotal). This rate is used to calculate how many a balls a batsman should have ideally taken to score the runs he did. For example: If a batsman scores 12 (20) when his team batting first scores 84 runs, then required rate = (84/84) = 1.00 and the batsman should have ideally scored 12 runs in 12 * required_rate = 12 deliveries. So the Scoring Rate points are calculated as (ideal_deliveries_taken – actual_deliveries) * 0.5. So according to our example above, the batsman would have received (12 – 20) * 0.5  = -4 points.

The sum of all the above contributions leads to a single batting score. Lets give a complete example for a real innings – In this match, Suresh scored 24 (26) out of a team total of 74. He opened the innings and got out when the team’s score was 56.  His ratings points were  78.62  calculated as:

  • Base Points: 24 points
  • Landmark Bonus: 10,20 = 2 x 7 = 14 points
  • Contribution Bonus: 24/74 * 100 = 32.43 points
  • Partnership Bonus: 56/74 * 10 = 7.1 points
  • Scoring Rate:  {[(84/74)*24] – [26]}* 0.5 = {27.24 – 26}*0.5 = 0.62 points
For the bowlers, we use lesser data and its a lot more straight forward.The ranking system for Bowlers:
  • Base Points for every wicket: A bowler gets 15 base points for every wickets he takes.
  • Landmark Bonus: For every wicket greater than 1, the bowler gets a 5 point bonus. Example a bowler picking 2 wickets gets  30 base points + 5 bonus points.
  • Economy Bonus/Penalty: This is similar to the scoring rate above, but with a much higher weight as its critical for bowlers. The bowlers economy rate is compared to the innings economy rate for the first innings and the required rate for the second innings (dependent on the target they were defending). For example if a bowler gives away 15 runs in 2 overs whilst his team was defending a target of 70 runs, then his Economy Penalty is calculated as: [ required_rate – actual_rate] * overs * 5  = [ 5 – 7.5] * 2 * 5 = -25 points.
  • Maiden Bonus: A bowler earns a 10 point bonus for every maidens he bowls.
The sum of all the above contributions leads to a single bowling score. Lets give a complete example for a real innings – In this match, Krishna bowled 3 overs for 8 runs and 3 wickets with no maidens. The team total scored was 74.  His ratings points were  94.24  calculated as:
  • Base Points:  3 * 15 = 45 points
  • Landmark Bonus:  (3-1) * 2 = 10 points
  • Economy Bonus: [74/14 – 8/3] * 3 * 5 = [5.28 – 2.67]* 15 = 39.23 points

Unfortunately for fielders and keepers we have a simple 5 points per dismissal rate, even though a direct hit might be more valuable than a throw to keeper.

Well, I hope this demystifies the ranking system and I look forward to a heated debate on its merits.

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Analyzing performances

When this blog goes live, the basic stats page on mplbuzz would have gone live as well. This blog is an attempt to analyze the performances for the first half of the MPL. This time, instead of just using the raw stats (for number of runs, wickets and catches), Raghu (with minimal input from yours truly) has come up with a comprehensive scheme to rank each batting, bowling and fielding performance using some of the contextual information from the match.

The overall results are live on the stats page, but in this article we will try to validate the ranking measures by applying them over each MPL game. So here goes:

1) Match 1: Incredibles vs Avengers – A match dominated by Shreenath’s innings. The top 5 ranked performances in this game where:

Playername BattingPoints BowlingPoints FieldingPoints TotalPoints
Dipesh -3.88 108.88 5 110.00
Shreenath 102.67 0.00 0 102.67
Priyank 11.00 63.93 15 89.93
Arun 5.51 79.29 5 89.80
Anand 6.13 73.88 5 85.01

Surprisingly, the best performance is Dipesh’s 4/11 from 3 over Shreenath’s 33 albeit by a whisker. This is understandable as the ranking system awards points based on the fact that Dipesh’s 4 wickets came at fantastic economy rate (much less than the required rate for the opposition).

2) Match 2: Justice League Vs Xmen – Last ball six to win the game! Need I say more!

PLAYERNAME BATTINGPOINTS BOWLINGPOINTS FIELDINGPOINTS TOTALPOINTS
Yashwanth 89.87 43.93 5 138.80
Koundi  -0.08 76.84 5 81.76
Ashish 36.54 0.00 15 51.54
Srikanth 51.13 0.00 0 51.13
Rafeeq 14.90 31.74 0 46.64

As expected, Yashwanth’s performance with the bat is clearly ahead of all other performances. Yashwanth’s scoring rate helps him with the ranking system and is far ahead of the second best batting performance (Srikanth) in the match. Koundi 3-10 is the best bowling performance of the match.

3) Match 3: Avengers vs Xmen – A match full of a number of small vital contributions.

PLAYERNAME BATTINGPOINTS BOWLINGPOINTS FIELDINGPOINTS TOTALPOINTS
Sathish 17.04 66.07 5 88.11
Ganesh K  -3.00 91.07 0 88.07
Sreeram 57.98 0.00 5 62.98
Koundi 33.02 26.12 0 59.14
Amol 48.44 1.07 5 54.51

Ganesh K’s duck costs him the best performance in this match.  Ganesh K’s  2/6 and Satish’s 2/9 were clearly the standout performances in the match. Sreeram’s 19 and Amol’s 15 were the best batting performances in the game.

4) Match 4: Incredibles vs Justice League – A comfortable victory for the Incredibles following a good innings by Nachiket.

PLAYERNAME BATTINGPOINTS BOWLINGPOINTS FIELDINGPOINTS TOTALPOINTS
Aravind 46.74 80.31  0 127.05
Rahul  38.05 73.57  0 111.62
Arun 2.83 85.36 0 88.19
Ganesh 0.53 85.31 0  85.84
Chirag 36.95 38.57 0 75.52

Even though Nachiket had the highest inning, his ranking score of score of 58.81 is not in the top 5, where strong bowling and all-round performances dominated. Aravind’s 3/11 and last minute hitting (14 of 13 balls) takes him to the top.  Rahul’s 12 of 10 and 3/7 in 2 overs was another great performance. Arun’s 2/6 in 3 overs ranks at around the same level to  Ganesh’s 4/14 in 3 overs (as a better economy rate is rewarded highly).

5) Match 5: Avengers vs Justice League– Another victory to the Justice League on the back of a strong performance by the Justice League bowlers.

PLAYERNAME BATTINGPOINTS BOWLINGPOINTS FIELDINGPOINTS TOTALPOINTS
Kaushik 24.92 98.88 5 128.80
Priyank 55.27 43.93  0 99.20
Phani 69.24 0.00 10 79.24
Mayank 30.85 19.29 0  50.14
Abhishek 36.11 0.00 10 46.11

Kaushik’s brilliant performace of 3/8 in 3 overs while defending 69 gets him the maximum points. Priyank had a brilliant all-round game, but lost on batting points due to his scoring rate which was below the required rate. Same for Phani, who had the best batting performance for his 21.

6) Match 6: Xmen vs Avengers – A great fight by the Avengers, but the low score of 56 wasn’t enough.

PLAYERNAME BATTINGPOINTS BOWLINGPOINTS FIELDINGPOINTS TOTALPOINTS
Amol 64.46  59.95 0 124.41
Ganesh K 18.68 60.05  0 78.73
Koundi 23.54 24.95 15 63.49
Priyank 17.00 30.00 0 47.00
Ashish S 37.29 0.00 0 37.29

Amol’s all-round performance wasn’t enough to help Avengers get their first victory. Ganesh K’s calm innings and a strong bowling performance gets him top ranking for the Xmen.

7) Match 7: Incredibles vs Xmen –  A great batting performance by the Incredibles helped them to another victory.

PLAYERNAME BATTINGPOINTS BOWLINGPOINTS FIELDINGPOINTS TOTALPOINTS
Chirag 40.13  81.43  5 126.56
Rahul 34.76 46.43  5 86.19
Shreenath 81.12 0.00 5 86.12
Koundi 11.21 74.69 0 85.90
Nachiket 73.97 0.00 5 78.97

Chirag with an all-round performance of 15 of 16 balls and 2/4 in 2 overs  leads the ranking.  Shreenath with 29 of 25 balls leads the batting performance.

8) Match 8: Incredibles vs Justice League – A great match, well contested up to the last over, where the Incredibles just pulled it out.

PLAYERNAME BATTINGPOINTS BOWLINGPOINTS FIELDINGPOINTS TOTALPOINTS
Dipesh 79.13  73.88  0 153.01
Suresh 15.53 108.93   0 124.465
Vivek  35.12 43.98 10 89.10
Chirag 16.10 29.29 15 60.39
Mayank 53.89  -5.71  5 53.18

Dipesh’s fantastic performance with the bat and ball leads him to the top. Suresh’s 5 wicket haul gets him the highest rated bowling performance so far.

 

 

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